Friday, 8 May 2015

Tools and Methods

For the initial design of my character I will use a program called Painttool Sai; I am very comfortable and familiar with its interface and regularly create my artwork on it. I have created my own custom brushes within the program which give a sketchy, hand drawn texture which is perfect for the look I want to go for on my characters.

Below is an example of the brush I shall use. The above word is in the program's basic brush, and below is my custom brush which gives a hand-written, worn effect.


I have used this brush for character design drawing before, and I have been very pleased with the outcome. Below are some examples of the brush in action.


The three drawings show the brush used cleanly, then more stylised and then even more so in the last picture. I will design my characters more similarly to the last picture although will push it and see how far I can go with the rough texture. I will also use a similar effect to texture the final models.

I am planning to use blended to create low poly models of my characters. I found a few tutorials online that cover the basics of low poly modelling that I will use to teach myself the basics before experimenting to discover what works best for my show-reel piece. These are the two tutorials I have decided will be the most useful for my project.



I will then colour grade and touch up my final character designs using Photoshop.

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